| | Class | Description |
| | AutoAlphaPlugin |
Tweening "autoAlpha" is exactly the same as tweening an object's "alpha" except that it ensures
that the object's "visible" property is true until autoAlpha reaches zero at which point it will
toggle the "visible" property to false. |
| | BevelFilterPlugin |
Tweens a BevelFilter. |
| | BezierPlugin |
Bezier tweening allows you to tween in a non-linear way. |
| | BezierThroughPlugin |
Identical to bezier except that instead of defining bezier control point values, you
define points through which the bezier values should move. |
| | BlurFilterPlugin |
Tweens a BlurFilter. |
| | CacheAsBitmapPlugin |
Forces the cacheAsBitmap property of a DisplayObject to be a certain value (true or false)
during the tween and then sets it back to whatever it was before the tween was rendered for the first time. |
| | CirclePath2DPlugin |
Tweens an object along a CirclePath2D motion path in any direction (clockwise, counter-clockwise, or shortest). |
| | ColorMatrixFilterPlugin |
ColorMatrixFilter tweening offers an easy way to tween a DisplayObject's saturation, hue, contrast,
brightness, and colorization. |
| | ColorTransformPlugin |
Ever wanted to tween ColorTransform properties of a DisplayObject to do advanced effects like overexposing, altering
the brightness or setting the percent/amount of tint? Or maybe tween individual ColorTransform
properties like redMultiplier, redOffset, blueMultiplier, blueOffset, etc. |
| | DropShadowFilterPlugin |
Tweens a DropShadowFilter. |
| | DynamicPropsPlugin |
If you'd like to tween something to a destination value that may change at any time,
DynamicPropsPlugin allows you to simply associate a function with a property so that
every time the tween is rendered, it calls that function to get the new destination value
for the associated property. |
| | EndArrayPlugin |
Tweens numbers in an Array. |
| | EndVectorPlugin |
Tweens numbers in a Vector.<Number>. |
| | FrameBackwardPlugin |
Tweens a MovieClip backward to a particular frame number, wrapping it if/when it reaches the beginning
of the timeline. |
| | FrameForwardPlugin |
Tweens a MovieClip forward to a particular frame number, wrapping it if/when it reaches the end
of the timeline. |
| | FrameLabelPlugin |
Tweens a MovieClip to a particular frame label. |
| | FramePlugin |
Tweens a MovieClip to a particular frame number. |
| | GlowFilterPlugin |
Tweens a GlowFilter. |
| | HexColorsPlugin |
Although hex colors are technically numbers, if you try to tween them conventionally,
you'll notice that they don't tween smoothly. |
| | LiquidPositionPlugin |
If you're using LiquidStage and you'd like to tween
a DisplayObject to coordinates that are relative to a particular PinPoint (like the CENTER)
whose position may change at any time, LiquidPositionPlugin makes it easy by dynamically updating the
destination values accordingly. |
| | MotionBlurPlugin |
MotionBlurPlugin provides an easy way to apply a directional blur to a DisplayObject based on its velocity
and angle of movement in 2D (x/y). |
| | OnChangeRatioPlugin |
This plugin allows you to define a callback method that should be called whenever the tween's "ratio" property
changes which effectively means that the tweening values changed. |
| | Physics2DPlugin |
Provides simple physics functionality for tweening a DisplayObject's x and y coordinates based on a
combination of velocity, angle, gravity, acceleration, accelerationAngle, and/or friction. |
| | PhysicsPropsPlugin |
Sometimes you want to tween a property (or several) but you don't have a specific end value in mind - instead,
you'd rather describe the movement in terms of physics concepts, like velocity, acceleration,
and/or friction. |
| | Positions2DPlugin |
This plugin allows you to define an array of Points at which the target should be positioned during the course of
the tween (in order). |
| | QuaternionsPlugin |
Performs SLERP interpolation between 2 Quaternions. |
| | RemoveTintPlugin |
Removes the tint of a DisplayObject over time. |
| | RoundPropsPlugin |
If you'd like the inbetween values in a tween to always get rounded to the nearest integer, use the roundProps
special property. |
| | ScalePlugin |
ScalePlugin combines scaleX and scaleY into one "scale" property. |
| | ScrollRectPlugin |
Tweens the scrollRect property of a DisplayObject. |
| | SetActualSizePlugin |
Some components require resizing with setActualSize() instead of standard tweens of width/height in
order to scale properly. |
| | SetSizePlugin |
Some components require resizing with setSize() instead of standard tweens of width/height in
order to scale properly. |
| | ShortRotationPlugin |
To tween any rotation property of the target object in the shortest direction, use "shortRotation"
For example, if myObject.rotation is currently 170 degrees and you want to tween it to -170 degrees,
a normal rotation tween would travel a total of 340 degrees in the counter-clockwise direction,
but if you use shortRotation, it would travel 20 degrees in the clockwise direction instead. |
| | SoundTransformPlugin |
Tweens properties of an object's soundTransform property (like the volume, pan, leftToRight, etc. |
| | StageQualityPlugin |
Sets the stage's quality to a particular value during a tween and another value after
the tween which can be useful for improving rendering performance in the Flash Player while things are animating. |
| | ThrowPropsPlugin |
ThrowPropsPlugin allows you to simply define an initial velocity for a property
(or multiple properties) as well as optional maximum and/or minimum end values and then it
will calculate the appropriate landing position and plot a smooth course based on the easing
equation you define (Quad.easeOut by default, as set in TweenLite). |
| | TintPlugin |
To change a DisplayObject's tint/color, set this to the hex value of the tint you'd like
to end up at (or begin at if you're using TweenMax.from()). |
| | TransformAroundCenterPlugin |
Normally, all transformations (scale, rotation, and position) are based on the DisplayObject's registration
point (most often its upper left corner), but TransformAroundCenter allows you to make the 2D transformations
occur around the DisplayObject's center. |
| | TransformAroundPointPlugin |
Normally, all transformations (scale, rotation, and position) are based on the DisplayObject's registration
point (most often its upper left corner), but TransformAroundPoint allows you to define ANY point around which
2D transformations will occur during the tween. |
| | TransformMatrixPlugin |
TransformMatrixPlugin allows you to tween a DisplayObject's transform.matrix values directly
(a, b, c, d, tx, and ty) or use common properties like x, y, scaleX, scaleY,
skewX, skewY, rotation and even shortRotation. |
| | TweenPlugin |
TweenPlugin is the base class for all TweenLite/TweenMax plugins. |
| | VisiblePlugin |
Toggles the visibility at the end of a tween. |
| | VolumePlugin |
Tweens the volume of an object with a soundTransform property (MovieClip/SoundChannel/NetStream, etc.). |