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	<title>Comments on: TimelineMax &#8211; Sequence/Group Multiple Tweens, Control Them as a Whole</title>
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	<link>http://www.greensock.com/timelinemax/</link>
	<description>Engaging the internet</description>
	<lastBuildDate>Fri, 27 Aug 2010 20:41:09 +0000</lastBuildDate>
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	<item>
		<title>By: Anto</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-17502</link>
		<dc:creator>Anto</dc:creator>
		<pubDate>Fri, 20 Aug 2010 14:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-17502</guid>
		<description>So many possibilities ! It&#039;s super, you&#039;re genius ! Thanks</description>
		<content:encoded><![CDATA[<p>So many possibilities ! It&#8217;s super, you&#8217;re genius ! Thanks</p>
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	<item>
		<title>By: Jack</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-17501</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Fri, 20 Aug 2010 13:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-17501</guid>
		<description>Anto, it depends on what kind of &quot;pause&quot; you want. If you just mean that you want there to be a gap in time between your tweens (like tween1 runs...then waits 5 seconds...then tween2 runs), then it&#039;s as simple as using the &quot;offset&quot; parameter of the append() method (or use a &quot;delay&quot; in your tween2 - either way works). Like myTimeline.append(tween2, 5);

If, however, you truly want to pause() the timeline after a certain tween, you can use an onComplete in that tween to call a function that calls the timeline&#039;s pause() method. Should be pretty straightforward. Or you could addCallback() on the timeline itself to do the same sort of thing. 

myTimeline.addCallback(myFunction, 5);
function myFunction():void {
    myTimeline.pause();
    //do other stuff...
}

As usual, there are lots of options :)</description>
		<content:encoded><![CDATA[<p>Anto, it depends on what kind of &#8220;pause&#8221; you want. If you just mean that you want there to be a gap in time between your tweens (like tween1 runs&#8230;then waits 5 seconds&#8230;then tween2 runs), then it&#8217;s as simple as using the &#8220;offset&#8221; parameter of the append() method (or use a &#8220;delay&#8221; in your tween2 &#8211; either way works). Like myTimeline.append(tween2, 5);</p>
<p>If, however, you truly want to pause() the timeline after a certain tween, you can use an onComplete in that tween to call a function that calls the timeline&#8217;s pause() method. Should be pretty straightforward. Or you could addCallback() on the timeline itself to do the same sort of thing. </p>
<p>myTimeline.addCallback(myFunction, 5);<br />
function myFunction():void {<br />
    myTimeline.pause();<br />
    //do other stuff&#8230;<br />
}</p>
<p>As usual, there are lots of options <img src='http://www.greensock.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Anto</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-17498</link>
		<dc:creator>Anto</dc:creator>
		<pubDate>Fri, 20 Aug 2010 11:21:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-17498</guid>
		<description>Hi! I just found this library which seems very cool but quickly a question haunted me : how to say I want a pause between each TweenMax&#039;s step of the TimeLineMax: 
timeline.append(step1); timeline.append(step2); etc... ?
By the way, great job !</description>
		<content:encoded><![CDATA[<p>Hi! I just found this library which seems very cool but quickly a question haunted me : how to say I want a pause between each TweenMax&#8217;s step of the TimeLineMax:<br />
timeline.append(step1); timeline.append(step2); etc&#8230; ?<br />
By the way, great job !</p>
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	<item>
		<title>By: Somnath Dey</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-17480</link>
		<dc:creator>Somnath Dey</dc:creator>
		<pubDate>Thu, 19 Aug 2010 08:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-17480</guid>
		<description>Fantastic,a great product for AS 3.0 so, many things can be

 developed out of this</description>
		<content:encoded><![CDATA[<p>Fantastic,a great product for AS 3.0 so, many things can be</p>
<p> developed out of this</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-15121</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 02 Jun 2010 15:20:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-15121</guid>
		<description>Karim, the great thing about ActionScript-driven animation (at least the way the GreenSock system works) is that it is very dynamic and has no fixed &quot;resolution&quot; meaning that there isn&#039;t a precalculated set of frames/values. The resolution is unlimited. You can render a tween or timeline at ANY time value (1 second in, 1.1, 1.00005, etc.) and it will figure out the precise values. That makes it silky smooth if, for example, you play the tween in slow motion (lower its timeScale). Traditional MovieClip timeline tweens that are built in the Flash IDE, however, have a fixed resolution which can start to look very choppy if you slow them down. Their duration will completely change if you alter the frame rate of your swf too. The GreenSock system, however, will adjust on the fly (although you can set useFrames:true and it will ensure that animations base their timing on frames instead of seconds if you prefer). 

So to answer your question, no, there is not an array tucked away inside each tween with precalculated values. That&#039;s a good thing :)</description>
		<content:encoded><![CDATA[<p>Karim, the great thing about ActionScript-driven animation (at least the way the GreenSock system works) is that it is very dynamic and has no fixed &#8220;resolution&#8221; meaning that there isn&#8217;t a precalculated set of frames/values. The resolution is unlimited. You can render a tween or timeline at ANY time value (1 second in, 1.1, 1.00005, etc.) and it will figure out the precise values. That makes it silky smooth if, for example, you play the tween in slow motion (lower its timeScale). Traditional MovieClip timeline tweens that are built in the Flash IDE, however, have a fixed resolution which can start to look very choppy if you slow them down. Their duration will completely change if you alter the frame rate of your swf too. The GreenSock system, however, will adjust on the fly (although you can set useFrames:true and it will ensure that animations base their timing on frames instead of seconds if you prefer). </p>
<p>So to answer your question, no, there is not an array tucked away inside each tween with precalculated values. That&#8217;s a good thing <img src='http://www.greensock.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Karim</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-15105</link>
		<dc:creator>Karim</dc:creator>
		<pubDate>Wed, 02 Jun 2010 09:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-15105</guid>
		<description>Hi, great work, very helpful thanks a lot !
Just one or two questions, does the reverse calculate again the position at each frame, or does it use a cached array of positions of the &#039;normal&#039; tween and read it from the end to the beginning?

And is it possible to get this array (if it exists) and reuse it somewhere else without recalculate all the positions, scales, rotations etc ? Or do I need to create it by myself with the &quot;onUpdate&quot; parameter or something like this?
I hope my question is clear. Thanks</description>
		<content:encoded><![CDATA[<p>Hi, great work, very helpful thanks a lot !<br />
Just one or two questions, does the reverse calculate again the position at each frame, or does it use a cached array of positions of the &#8216;normal&#8217; tween and read it from the end to the beginning?</p>
<p>And is it possible to get this array (if it exists) and reuse it somewhere else without recalculate all the positions, scales, rotations etc ? Or do I need to create it by myself with the &#8220;onUpdate&#8221; parameter or something like this?<br />
I hope my question is clear. Thanks</p>
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	<item>
		<title>By: SavageLook</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-15060</link>
		<dc:creator>SavageLook</dc:creator>
		<pubDate>Tue, 01 Jun 2010 14:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-15060</guid>
		<description>Got my site up and running: http://www.savagelook.com

Thanks again for TweenMax/TimelineMax, they helped a ton!</description>
		<content:encoded><![CDATA[<p>Got my site up and running: <a href="http://www.savagelook.com" rel="nofollow">http://www.savagelook.com</a></p>
<p>Thanks again for TweenMax/TimelineMax, they helped a ton!</p>
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	</item>
	<item>
		<title>By: SavageLook</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-14012</link>
		<dc:creator>SavageLook</dc:creator>
		<pubDate>Fri, 07 May 2010 12:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-14012</guid>
		<description>Just wanted to thank you guys for a great package.  Transitioning between scenes in my away3d project just became a lot easier and logical thanks to the addCallback() and reverse() functions.</description>
		<content:encoded><![CDATA[<p>Just wanted to thank you guys for a great package.  Transitioning between scenes in my away3d project just became a lot easier and logical thanks to the addCallback() and reverse() functions.</p>
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	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-7624</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 07 Jan 2010 17:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-7624</guid>
		<description>Sure, Tony, you can tween the timeScale of a nested TimelineLite/Max.</description>
		<content:encoded><![CDATA[<p>Sure, Tony, you can tween the timeScale of a nested TimelineLite/Max.</p>
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	</item>
	<item>
		<title>By: Tony</title>
		<link>http://www.greensock.com/timelinemax/comment-page-1/#comment-7622</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 07 Jan 2010 16:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=813#comment-7622</guid>
		<description>Is it possible to tween the timeScale of a single timeline within a master timeline?</description>
		<content:encoded><![CDATA[<p>Is it possible to tween the timeScale of a single timeline within a master timeline?</p>
]]></content:encoded>
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